Demonware middleware for CoD 2

October 4, 2005 by editor  
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State Engine, network play middleware software by the Dublin based company Demonware, is to be used in Activision’s ‘Call of Duty 2: Big Red One’ for PS2, Xbox, and GameCube.

“By utilizing DemonWare’s middleware, the development team is able
to focus on creating great gameplay experiences while knowing that the
technical aspects of the multiplayer component are managed”, commented
Chuck Huebner, Head of Activision’s Worldwide Studios.

Recently, Paradigm, an Atari/Infogrames developer, sign to up to use
DemonWare, their multiplayer enabling code was also used in Empire
Interactive’s soon-to-be released Starship Troopers game.

While based in Dublin, DemonWare has sales and support offices in
Los Angeles and Vancouver. Founded in 2003, the company is privately
funded, including investors such as the state owned Enterprise Ireland,
Dublin Seed Capital Fund, and what the company terms as ’several
specialist private investors’.

“We’re a relatively small little company and we’re come from nowhere
in a short space of time”, DemonWare co-founder Dylan Collins told the Sunday Tribune
newspaper, adding in reference to rival Gamespy taking notice of them
in stock market flotation documents, “All of a sudden we were a ‘major
competitive threat’, which was nice”.

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