NEWS: Max Payne 3 Dated

February 3, 2012 by Craig J Gallagher  
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After the recent delay in it’s release many began to fear that Max Payne 3 could remain slightly out of their grasps for a few more months. Thankfully any such fears were alleviated today by the announcement in Take-Two’s latest earnings report which has the game slated for release on Xbox and PS3 on May 18. Following the recent trend of delaying the release of titles on PC the game won’t be available to PC gamers till June 1st.

NEWS: Mortal Kombat: Arcade Kollection On Steam

February 2, 2012 by Craig J Gallagher  
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The Mortal Kombat: Arcade Kollection has been rumoured for a PC release for the past few months and contary to various confusing statements from MK creator Ed Boon the title has appeared on Steam. Available now for €8.49 the Kollection includes arcade classics Mortal Kombat, Mortal Kombat 2 and Ultimate Mortal Kombat 3.

NEWS: Kinect For Windows Launched

February 2, 2012 by Craig J Gallagher  
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Microsoft’s Kinect for Windows has officially launched. The kit bundles together a Kienct as well as a commercial license for the hardware. Microsoft has spent the past months targeting the bundle at industries outside of the video game world. Launching the kit with the tag line “beyond the living room into other industries such as education, manufacturing, healthcare, and retail” it’s clear that they hope to see serious real world impact from the Kinect.Microsoft are encouraging bushiness to partake in the Kincet Accelerator program which will allow companies to avail of funding for innovative objects which utilize the Kinect.

The Kinect for Windows includes some minor changes such as advanced speech and audio capabilities, an ability to recognise objects as close as 40 centimeters from the sensor and improved skeletal tracking that enables control over which user is being tracked by the sensor

NEWS: Skyrim 1.4 Patch Available on Steam

February 2, 2012 by Craig J Gallagher  
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The latest patch for the critically acclaimed Skyrim is now avaialble on Steam after it;s successful beta test last week.

A comprehensive list of changes can be found below.

NEW FEATURES

Skyrim launcher support for Steam Workshop (PC)

BUG FIXES

General optimizations for memory and performance
Fixed occasional issue with armor and clothing not displaying properly when placed on mannequin’s in player’s house. (PS3)
Improved compiler optimization settings (PC)
Long term play optimizations for memory and performance (PS3)
Memory optimizations related to scripting
Fixed crashes related to pathing and AI
Fixed crash in Haemar’s Shame if player had already completed “A Daedra’s Best Friend”
Fixed rare crash with loading saved games
Fixed issue with accented characters not displaying properly at the end of a line
Master Criminal achievement/trophy unlocks properly in French, German, Spanish and Italian
Fixed issue where dragon priest masks would not render correctly
Fixed issue where quests would incorrectly progress after reloading a save
Fixed issues with placing and removing books from bookshelves in the player’s home
Fixed issue where weapon racks and plaques would not work correctly in player’s house if player immediately visits their house before purchasing any furnishing.
Fixed issue where the player house in Windhelm would not clean up properly
Fixed crash related to giant attacks and absorb spells
Fixed issue with ash piles not cleaning up properly
Fixed occasional issue where overwriting an existing save would fail
Fixed memory crash with container menu
Fixed infinite loop with bookshelves
Fixed issue where traps in Shalidor’s Maze would not work properly in French, German, Spanish and Italian versions
Fixed issue where transforming back to human from werewolf would occasionally not fail
Bows and daggers will display properly when placed on weapon racks

QUEST FIXES

The Unusual Gem inside the Thalmor Embassy is now accessible after finishing “Diplomatic Immunity”
In “Breaching Security”, the quest token is no longer required to receive a fortune reading from Olava the Feeble
Fixed issue where Galmar would not complete Joining the Stormcloaks properly if “Season Unending” was an active quest
Fixed issue where starting “Season Unending” after finishing “Joining the Stormcloaks” would prevent “The Jagged Crown” from starting properly.
Fixed issue progressing through “Message to Whiterun” while “Season Unending” was still open would block progression for both quests.
In “Arniel’s Endeavor”, fixed issue where a quest journal would trigger multiple times
In “Forbidden Legend”, the amulet fragment can no longer disappear after player leaves a dungeon without taking it
Fixed rare issue in “Forbidden Legend” where killing Mikrul Gauldurson while sneaking would make his corpose unaccessible
In “The White Phial”, the phial can no longer disappear if player leaves dungeon without taking it
“The White Phial” will now start properly if player already has a briar heart in their inventory
Player can no longer get stuck in Misty Grove after completing “A Night to Remember”
Fixed issue where leaving Riften during “A Chance Arrangement” would prevent quest from progressing
In “Darkness Returns”, a door in Twilight Sepulcher will properly open if the player leaves the dungeon for an extended period of time before completing the quest
In “Under New Management”, if the player leaves the Oculory for an extended period of time after placing the focusing crystal and returns, the quest will proceed correctly
“Onmund’s Request” will now start properly if player has already found Enthir’s staff before receiving this quest
Fixed instance where Tonilia would stop buying stolen items and also would not give Guild Leader Armor
“Repairing the Phial” will start properly if player already has unmelting snow or mammoth tusk in their inventory
Finding Pantea’s Flute before speaking with Pantea no longer prevents her quest from updating
In “The Coming of the Dawn”, fixed rare instance where a quest object would spawn incorrectly on the Katariah during Hail Sithis
Fixed rare issue in “The Mind of Madness” where player is unable to equip the Wabbajack
Fixed issue in “Pieces of the Past” where Mehrunes Dagon’s Razor will not trigger properly if player leaves the cell for extended period of time before activating it
“Blood’s Honor” will start properly if you visited and completed Driftshade and an extended period of time passes before starting the quest.
Fixed rare issue where “Dampened Spirits” would not start properly
Fixed issue where player would be unable to become Thane of Riften if they purchased a home first
Fixed issue where killing guards in Cidhna Mine woud block progression for “No One Escapes Cidhna Mine”
Fixed numerous issues with “Blood on the Ice” not triggering properly
In “Blood on the Ice”, Calixto can now be killed if player owns a house in Windhelm
In “The Cure for Madness”, killing Cicero then resurrecting him no longer impedes quest progress
Fixed rare issue in “To Kill an Empire” where an NPC would fail to die properly
Clearing Knifepoint Ridge before starting “Boethiah’s Champion” no longer prevents quest from starting.

NEWS: No Online Pass for Syndicate

February 2, 2012 by Craig J Gallagher  
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Speaking to Eurogamer EA Partners executive producer Jeff Gamon stated that the upcoming reboot of Syndicate will be released without an online pass. It is hoped that this break from the norm will encourage gamers to play co-op online and allow those who purchase the title second hand to experience all that the game offers.

In the interview Gamon stated: “We want as little resistance or barriers to entry as possible. The co-op is equal billing in this. We wanted everyone who owns a copy of the game to have access to the entire product. Under normal circumstances it would have had an online pass, but because it didn’t have competitive multiplayer and because we wanted as many people as possible to be playing co-op, we got away with it. Maybe another reason for not having the Online Pass is we were confident in the scope of the online game.”

NEWS: Prototype 2 PC Release Delayed

February 1, 2012 by Craig J Gallagher  
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Continuing the popular trend of delaying the release of major titles on PC we found out today that Prototype 2 will not be arriving on PC till late July, nearly 3 months after it debuts on consoles. No reason for the delay has been given though there has been a promise of more details forthcoming.

In related news, Activision today announced that they will be releasing a special edition of the game for XBox 360 and PS3. This special edition, called the RADNET Edition will be available in a limited quantity and will grant gamers access to the RADNET where they can avail of 55 pieces of additional content including addition in-game mutations, various in-game items and videos which will be released over the two months following the games release.

NEWS: Dungeon Defenders DLC for PC Only

February 1, 2012 by Craig J Gallagher  
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In a move will surprise most, Trendy the developers of the acclaimed Dungeon Defenders have announced that the DLC content available to PC gamers through Steam will not be available on either the XBLA or PSN version.

Writing on the developers own forum boards they stated “After much thought and investigation, we’ve decided it’s unfeasible from both a technical and business standpoint to bring the PC-only content to the console versions. This is for a variety of reasons including the massive restructuring of the current console game that would have to take place, the QA process necessary to prepare for submission, patch size limitations, patch stacking requirements, and the opportunity cost of pursuing other projects.”

While major expansion packs such as The Lost Eternia Shards: Mistymire Forest will be available to console gamers, DLC such as the Assault Mission Pack, New Heroes Pack, the Barbarian character, Nightmare Mode will not.

NEWS: Syndicate Co-Op Demo Available today

January 31, 2012 by Craig J Gallagher  
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The co-op demo for Syndicate is available for the Xbox 360 right now and will be open to PS3 gamers tomorrow. The demo showcases the Western Europe co-op mission as your team must steal blueprints from Cayman Global and assassinate a target who may or may not be the villain.

VIDEO: Resident Evil: Operation Raccoon City – 1st mission Gameplay

January 31, 2012 by Craig J Gallagher  
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Games Reactor have premiered the first 10 minutes of Capcom’s upcoming Resident Evil: Operation Raccoon City. The video introduces us to the Delta Squad who must infiltrate an Umbrella facility and in the process take on a slew of Special Ops soldiers.

Resident Evil: Operation Racoon City will be available on PC, Xbox360 and PS3 this coming March.

NEWS: South Korea Considering Addition Gaming Law

January 28, 2012 by Craig J Gallagher  
Filed under News, featured

South Korea is far from a gaming paradise for thouse under the age of 18. After last years Cinderella Law which prohibited gamers under the age of 18 from logging in to popular on-line titles between midnight and 6 am the government is now seriously considering limiting the number of hours that minors can play in a day.

The proposed policy is from MEST, the Ministry of Education, Science and Technology and would allow minors to play for at most 3 hours a day. Their account would be blocked after playing for more than 2 hours straight or 3 hours spread out across the day. The policy is in response to concerns regarding minors becoming addicted to video-games, something they believe is a result of extended exposure to games.

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